When I first researched when why audio didn’t work in Windows 98 back when Parallels 11 was released, there seemingly wasn’t an answer. Going deep into some retro-computing forums, I found an answer that worked in Parallels 12 last year. I’m happy to report my solution for audio continues to work in Parallels 13.
— An updated post for for Parallels 13 & 14 can be found here. —
When I was in middle school there were four games that consumed the vast majority of my time: Simcity 2000, The Sims, Sim Theme Park, and Spiderman Cartoon Maker. I loved these games and would play them with my brothers nearly every day.
Adulthood means limited free time and, in my experience, a desire to in some way escape back to childhood via nostalgia. For me this manifest in my upkeep of old computers and software so I can play the games of childhood. Beyond that, I want to play the games of my childhood on hardware that I could hardly conceive of playing on back then. We’re talking maximum settings all around.
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